The internal title of the starting scene should be Start. It’s written in plain text, with only markdown-style formatting allowed.

This scene ends with some choices, to which we navigate using Scrivener document links to the linked scenes:

Scene 3


Feel free to structure your story in Scrivener as you wish. You can put all your scenes at the top level, or divide them into sections and even subsections. All text sections will be complied into story nodes. Any folder names and notes will be ignored.

Scene 4


Twine’s story formats control the final appearance of your story, as well as any gamebook scripting (e.g., variables to track your character’s hit points or inventory, etc.), even down to the details of italics and indentation.

Most story formats use Markdown formatting, e.g., single asterisks to indicate italics, double asterisks for boldface, and double tildes for strikethrough.

Some story formats, such as SugarCube, use their own formatting language. SugarCube formatting is based on TiddlyWiki markup, and uses double slashes for //italics//, double apostrophes for ‘’boldface’’, and double underscores for underlining.

a child of the current scene


A freshly-created child scene demonstrating Scrivener Links.

The End


The End is nigh!

‘’The end.’’

Scene 2


This scene offers readers some more choices. They can go back to a previous scene using an inline, descriptive link, a short inline link like Start, or with links at the end like they saw before.